Monthly Archives: January 2017

IoT Comms With No Battery?

As usual the devil is in the detail, and I want to know how much data can be transferred how far at what speed.

However, this invention purportedly transmits data by harvesting energy, and doesn’t need a battery or external power source. For the IoT this is massive.

The researchers believe that tiny passive Wi-Fi devices could be extremely cheap to make, perhaps less than a dollar. In tomorrow’s smart home, security cameras, temperature sensors, and smoke alarms should never need to have their batteries changed.
https://www.technologyreview.com/s/600773/10-breakthrough-technologies-2016-power-from-the-air

 

5G Billboard Network

Google has proven that adding some smarts to advertising can be very profitable. The next realm of digital advertising will be in the real world – automated billboards and poster ads in shopping  malls, building walls and traditional billboard locations. This isn’t a new idea, Time magazine mentioned it back in 2010. And Google patented it in 2007, and again in 2010. It has been dubbed “out of home advertising” and Google started taking baby steps in late 2015:

Advertisers might soon be able to buy billboard ads using Google’s DoubleClick technology, which will pull in historical and real-time data signals — including audience, weather, travel information, sporting events, and scores — to decide which creative messages to display, which billboards to display them on, and the best time for them to run.

The idea is that passers-by will see the most relevant ads for the time of day and location they are in. If the passing audience isn’t the right one to show an ad to, then the technology opts not to serve an ad. [Business Insider]

So the idea is there, but to be a major success it just needs some tweaking. It needs to be more widespread, more mobile. It could look like this:

emcoutdoor
*Image source is
EMC Outdoor

If Google/Apple/someone else follow my advice and create a drone monitoring system via 5G, then they’ll most likely take the next step which lets IoT Things communicate with the rest of the world.

Joining the gang of IoT will be digital billboards. Advantages over traditional signage are:

  • ads can be changed at will. Hopefully combined with some kind of colored e-paper technology
  • this allows for a Google AdWord-like system serving ads where they are best received
  • signs can have cams built-in, to monitor foot and vehicle traffic
  • sign owners can be paid according to bids and traffic sighted

The key ingredient that is missing, that makes AdWords such a success, is the measurement of interaction. Well, augmented reality has that covered!
People wearing VR glasses (like NowSpex) will be able to interact with digital signage. It could be as easy as looking at a sign, and saying “sign menu”. They would then be presented with options such as demo videos, nearest dealer, pricing and so on. All viewed in their glasses while they stand in front of the sign, or even on hold until they sit in a drone taxi or VR cafe.

VR glasses interaction can be extrapolated to estimate the interaction of all passersby, because glances from pedestrians and views through tinted car windows is too difficult to measure.

Advertisers can be charged according to VR interactions, and estimated views from people passing the sign. Signage will only exist profitably where people respond to it.

As if that wasn’t enough of a business model, once a 3D environment that mirrors the real world is in place, the real billboards will have virtual counterparts. Double the revenue!

How Soon Will This Be Reality?

Google has already considered it, just like it has considered radio and TV advertising.

Australian company AdBix has come up with signs that respond to the demographics of passersby – although I suspect that local knowledge of who walks by will be just as useful.

Google already measures the demographics of foot traffic via people logged in to Google on Android phones.

E Ink has developed color ePaper. It looks washed out, but hopefully the technology will improve. The ideal is that a sign can run from a small solar panel, which means signs can exist anywhere.

5G mobile data transmission is due to launch in 2020, with more than enough capacity to supply signs with content.

Somebody will try it in the next few years. I predict a form of interactive outdoor signage will be stunningly successful as soon as 2022.

[Originally published at Medium]

How Small Can Drones Get?

On this website the focus on drones has been on security – stopping terrorists and authorising everyone else, and the gathering of data with full permission.

Truly miniature spy drones will certainly exist one day. I have speculated that they might mimic bees or flies to avoid detection.

While these aren’t as small as I have imagined, the Black Hornets certainly tiny and very impressive:

  • Already being used by some major armies
  • Not heard beyond 20m
  • Not seen beyond 100m
  • Returns to base with the push of a button
  • 20 minute flight time
  • Three cameras

The new owners are a thermal imaging company. So you can be located via your heat signature from a device just 20 metres away, and at night and pretty much day as well, you will never know.

Check out this BBC video, and even though the accent is a bit thick,  you’ll get the idea and see how pleased he is with the wee drones:

Spatial / Improbable – Google Knows

I can’t tell if Google has any inkling of the concepts presented here, but certainly an engine will be needed to power a virtual world that represents the real world in real time.

SpatialOS looks like the first engine that is not purely for games that could do the heavy lifting. Thankfully engines can come and go – all that needs to be right from the beginning is the data and the format. New engines can do more and different things with the data.

So what I’d like to see is a specification that has enough breadth to cover all the future potentials for a 3D virtual copy of the real world, and all the beings and devices that operate within it.

At this point in time, it looks like Google only sees it as a gaming platform…

A SpatialOS world can contain millions of persistent entities and manage their state and history. Design gameplay that allows players to affect the world in meaningful, long-lasting ways.

https://spatialos.improbable.io/